This could be a 3 turn card.
First
Turn (yours) - Play card (on troublemaker phase, face-down)
Second
Turn (opponent's) – normal
Third
Turn (yours) – Flip-card (on troublemaker phase), then “...at
the end of each player's troublemaker
phase..”, you are forced to
more a character home.
Fourth
Turn (opponent's) – 1 character moved home
etc.
You'd
need your opponent to have 1-2 characters at the Problem (so they
wouldn't or couldn't confront the troublemaker) and yourself to have
either, a) have nopony at the problem, or b) have many characters of
your own at the problem in order to score and defeat this villain
(and score 2 points).
You
need a deck that could have a lot of cheap friends or easily movable
ones. Critter Friends or Swift ability.
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